Climate Tweaks


What is it with Bethesda and fog? Why is every interior filled with fog? Why are bright sunny days and clear nights so damn foggy? Was whoever in charge of these things at Bethesda born and raised in San Francisco and misses the fog? Well I dont want to know the answers to those questions I just want the fog to be less intrusive and thats what this mod is about.

Radiation storms! Sounded pretty cool when they anounced them at E3 or whatever interview it was. BUT!!!!! lightning causes radiation damage? Seriously? I thought it would be a normal thunderstorm with a green tint to the clouds and the rain caused radiation damage because thats logical, but NO!!! Bethesda had to go from logic to absurdity at the speed of light when they chose lightning to give you radiation. So it should only happen now at the Glowing Sea.

All blur removal is because If I wanted everything blurry I would take off my glasses. So removed every instance of blur I could find.

Moves ambient fog further away.
Removes radiation storms from anywhere but The Glowing Sea.
0 chance of foggy weather in most exterior areas.
No interior fog.
Removed all blur effects I could find.

Thank you Jeir for that quick test you did. You’re the best!

Versions and update info:

V1.0 Initial release.

Compatibility and required files:

Requires: Fallout 4

Is incompatible with anything that changes weather, imagespace, lighting templates, Regions with weather settings, and cell info.

Install:

Use NMM or…

Manual:
1. Unzip/unrar to any location.
2. Copy contents into your Data folder.

Use Permission:

Permission required to use in another mod.
Requires credits to use.


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