Minigun Improved


Hello! I can’t help but feel that the vanilla minigun in Fallout 4 is underwhelming. Suffering from poor damage (compared to the Gatling Laser) and accuracy, the weapon feels largely useless once the GL is aquired. This mod is aimed at well.. improving it. By extension this does mean that the Minigun will be better than before. However this is intended to be a balanced improvement when compared to other heavy weapons.

-Made with FO4Edit-

Current Features: (Version 1)
Changes base damage from 8 to 14.

Planned Features:
Possible further tweaking of base dmg, based on feedback and/or my opinion.
Barrel specific accuracy adjustments.
Barrel specific rate-of-fire adjustments.
Different ammunition types available through custom receivers.
New weapon sounds from the real-life General Electric M-134 rotary weapon.
Examine possiblility of removing spin-up.
Removal of the Minigun from certain legendary effect lists or making them very high level req. (Which ever is easier, or if neither is possible then removing legendary possibility all together.
Maybe more!

Notes:
This is my first real mod for a Bethesda game. It may take me a little while to learn how to make the changes listed above. If anyone would like to provide me with information, tips, tricks, or yell at me for being so stupidly bold, it would be most appreciated! 😀
If you have a suggestion on something you think should be done or done differently, make it in the comments!

Installing:
Download with NMM, activate, done. 😀
If you want to install manually, just place the .esp into your data folder.
Uninstalling:
Same as installing, but backwards.

Authors:
KeriaMacleod


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