CREEPY MONSTERS OF WASTELAND – WIP


First of all my english is bad.
This is a WIP project, so i’m still fixing it some textures and making them better.
If you experience some shitty texture please comment and it will be fixed soon as possible.
Yeah.

And if you want to help me, send me a message <3 Stuff that changed:
– Deathclaws 75%
– Feral Ghouls 80% [without normal map]
– Mireluk 80% [Hunter and king]
– Molerat 100%
– RadDog 100%
– Supermutant 80%[Not included for download because their heads still green]
– Swan and Behemoth 80%
– Vicious Dog 100%
– YaoGuai 100%
– Mutant Hound 100% [Soon in Update]
– Alien 100% [Soon in Update]
– Brahim 100% [Soon in Update]
– Crows 100% [Soon in Update]

Update [SOON]

-Texture Upbate for Molerats [Done]
-Texture Upbate for Charred Ghoul [Done]
-New Textures for Mutant Hound [Done]
-New Textures for Alien [Done]
-New Textures for Brahim [Done]
-New Textures for Crows [Done]
-Fix Head of Radioactive Feral Ghoul [Done]
-Textures Optmization

STUFF TO DO:

– Normal Maps for: [Feral Ghouls, Deathclaws]
– Specular Maps
– Fix the Mutant “Green” Head (i really don’t have any idea how to fix that)
– NMM Installer to optional texture selection
– Remove Feral Ghoul’s Glowing Eyes
– Fix Behemoth Green Legs
– Stay Lore-frendly
– Stay gold pony boy
– I think i’m missing something…

Credits to:
– Thumblesteen for some of my Ghouls texture with this mod: D.E.C.A.Y – Better Ghouls

Authors:
UndeadSadness


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